[Alexa, go make a demo about it........] Amazon Echo meets the demoscene
Mixing my need to code with different tools and on different platforms (as of today, counting among the others, GW-Basic, the Nintendo DS, Arduino, iPaq OS and a lot of other forgettable shit) and the prison where a pig that ate a bat confined us, I ended up building a demoscene skill for Amazon Echo.
The skill can do many unnecessary things, like spitting out a demoscene fun fact and listing the upcoming parties or the top prods of the month, without you leaving your sofa. It will be available on the Amazon skill store when the Amazon testers think we are all dead it's time (they are saying on 24/4, at the moment) (UPDATE 17/04: the skill is now LIVE in English or Italian).
But anyway, the excess of spare time makes its victims too, and I decided to produce a video (!) about it (never edited a video in my life). If you can stand the loudish ambient noise, the lack of a microphone and my primitive English skills, you can watch it here (it's only 4 minutes long, after all):
Hope everybody survived this. This video, I mean.
Gosh, if this quarantine continues, I will start singing and playing the ukulele.
[Preserving demoscene poetry........] If you can't beat them, collect them
I've recently switched jobs. The new job is boring as hell. The previous one was heavy and boring as hell.
So, things are getting better, uh?
During the last month or so, I've been assembling a website from scratch (but shhh, don't tell that to my company).
The website is this one. It's called "sceneþoetry" (yes, it is. With a 'þ', yes).
Basically, it's a repository of scene poetry and demo lyrics. Goals for it are easy searchability, easy visualization on all devices, making the data linkable and easily aggregatable. For sure my current work influenced it in some way (I'm working on Elasticsearch, at the moment. No, nothing demoscenic, sorry. Well, wait. How long for a demo on Kibana?).
Your contribution is really needed and appreciated.
On the website, there is a contact form that allows you to submit a missing lyric or missing poetry. And many of those are missing. Just compare with this list (I think a good 50% of the lyrics are missing). You'll find a list of demos also on the contact form.
So, let's build together the definitive list of scene poetry.
Evah.
P.S.: now I must find another project to do at work.
[Subatomic particles and demoscene........] Don't worry, I'm just reading another Penrose book
As promised before I am obliged very happy to present you the 2nd part in our decennal review of 4k intros.
(Wow, it seemed more the statement of some retirement club...)
This time I won't reveal you how many 4ks could fit your 1.44Mb disk, but, to make you understand 4ks, I would just use an easy concept: as someone said, "4k intros are like 4096 1-byte intros glued together".
Anyway. I have mixed thoughts about this second span of 4k history. I'm quite confident we exited from the "wobbly raymarched thingie" or "infinite fractal" trend we've seen starting around 2010, but the general feeling is that the way to find a new direction is still long and painful, and that new ideas are just starting to emerge.
Also, looking over this new decade, some black spots, or "black years" like 2014 come up, years that seem to show a general emptiness in terms of ideas and new releases. In general, we also saw a massive increment of 4ks that use the same synth (4klang), unfortunately often with the same presets, flattening the soundscape variety.
But, regardless of that, and confident that the scene is NOT dead, let's dive in.
The best 4k of 2008 couldn't be anything different from 'the best 4k intro so far', by definition.
I've seen people on Youtube asking if this intro really plays that music.
Yes, it does. On Windows Vista, at least. Understanding how (even if everybody in the scene knows that) is left as an exercise to the reader in the long, winter days.
By the way, I personally like the visuals more than the music in this one.
The music and the atmosphere in this one is spacey.
If you read the comments on Pouet, people even like this 4k's music more than the one in "Texas".
Historically, this intro places itself at the dawn of the "infinite fractal" trend that plagued pervaded the demoscene in the early 2010s. But come on, this is *the* infinite fractal demo.
The best 4k of 2011, according to pouet's "top of the trumpets" is "Code is my pron", but I consider that one, as the title says, just coder's porn. Even if I'm I've been a coder too.
Instead, Ctrl-Alt-Test manages to create something really unique/rare in the scene with this one: an intro based on a flow of words, with a solid and catchy tune. By the way, it's funny reading the source code and the names of the background colours in French (Fondu noir de début, Nuit, Jour, etc.).
The best 4k from 2012 is this one. Not this one. Not even this one.
Why? Because it's from mfx, because muzik rules and because Youtube can't compress it and you have to run it on real hardware.
(Youtube screenshot follows)
I bet anyone likes camera-distorted tron-esque motorbikes with pumping music in the background.
Interestingly enough, this 4k is written in javascript and then compressed. It's one of the few 4ks using this approach (maybe the only one? there are 55 according to pouet.net, there was even a dedicated party, called DemoJS, seems everybody forgot about this).
As said, 2014 was a pretty poor year.
BluFlame, experts in 4k, come to us and save the princess with their "dental mirrors".
In general, the techniques used in this intro are not so new, but the "torus factory" scene is enjoyable, at least.
Nobody knows, still, why some toruses are missing.
Prismbeings debut at an already very high level with their first 4k.
Some nice touches make this intro stand from the other "normal" raymarched productions: the moody music, that has nice and trippy echoes, the camera distorsions, the dust effect, the *hexagonal* *lens* *flares*.
Wait a sec, they don't have hexagonal lens flares...
What Gargaj said. Really.
If you sum up a size limited intro, a story, spaceships, lasers and explosions, you won't find a demoscener unpleased by this.
Since Lithium by Vista.
And we end this walkthrough with one of my favourite (to say the less) groups, that seem to have passed through all the ages of demoscene and still being able to be great, even if now they have probably 389 years each one.
This 4k could easily be mismatched for a movie trailer. And it's the first 4k with "statues", I think, or the first 4k with scene titles. But I may be wrong. Disprove me in the comments.
P.S.: by definition, this list should include "the best intro ever" by Razor 1911, but it doesn't. Sorry about that.
[Is 4k the new 64k?...................] today's episode of "classic questions of the demoscene"...
Watching 4k intros at Revision 2017 made most people say that 4k is the new 64k.
Well, that's hard to prove, but at least we've seen one revision 8k that was a nearly 1:1 remake of an old 64k ("rise" by mindforce and park).
So maybe 4k is half the new 64k.
Jokes apart, let's see how modern 4ks and 64ks compare.
4ks and 64ks share some limitations. Both have to use generated music, both rarely use stored textures. They are both not using precalculated video, even if some groups, starting from Complex, did this in the past.
64ks can use some stored samples, but just one or two may fit the 65536 bytes limit - so using them doesn't give a clear advantage to 64ks anyway.
Finally, the use of shaders everywhere made 64ks and 4ks even more similar than before.
Believe me, I always wanted to do this
Still, 64ks have elements that are not present in 4ks (for now).
For example, Conspiracy's intro from Revision 2016 had some evocative black silhouettes recalling human figures. "Gubernyia" from Macau Exports had some of these too, far in the background. 64ks can have a longer and better "story" inside. Just think of "eidolon" by Poo-brain or of (the unfortunately a bit cheesy) "h-immersion" by Ctrl-Alt-Test. Some 64ks can use gm.dls with a bit of trickery. In general, 64ks can have some additional content inside that makes them more complex and various.
But despite of this, having 60 additional whopping kilobytes often acts like a psychologically inverse mechanism that makes coders waste them.
Take "Off" by Mercury. No matter if they say "we have this new shining engine", "we have the bestest synth in the world", "we have a lot of dust on the camera" ("and hexagonal lens flares too") - their 64k seems a lot more like a 4k (at the point that somebody called it "a screensaver"). The same, unfortunately, goes for the latest intro from Conspiracy.
So, does a modern 4k intro look like an older 64k one?
Let me examine some very good candidates.
For example, "absolute territory" by prismbeings reminded me a lot of old intros like "Fresnel 2" by Kolor or "Transgression 3" by mfx. But if you watch them carefully, you see that "absolute territory" looks more like *one* single scene of Fresnel 2, leaving apart the visual quality of the two productions.
Fresnel 2 vs. Absolute territory
Let's take the one I consider the "state of the art" 4k in 2017, "horizon machine" by Eos and Alcatraz, and compare it to the winner 64k of Revision 2012, "gaia machina". Even if you can visually see the gap in those 5 years (the first "machine" is way better for rendering quality), content-wise, or looking at the camera paths and cuts, or even for the quality of the content and objects in the latter one, "gaia machina" still stands higher than the 2017 4k.
The same thing happens if you compare it to more recent winners of Revision: there is almost no competition there.
It seems clear that a middle placed 64k intro like "Off" or "Vessel" can be compared (and maybe lose) to a top-notch 4k like "horizon machine" or "Joia" by Collapse. But 64k clearly win if we take a better designed, packed and polished intro like "eidolon" or "guberniya".
Guess which one is the 4k and which one the 64k
Now we can ask the final questions.
Has the gap between 4k and 64k reduced?
Maybe. Maybe now 64ks and 4ks have the same shaders, the same synths, the same effects, and they are so close that you can't distinguish a mediocre 64k from a brilliant 4k (but still you can distinguish "Chaos Theory 4k" from "Chaos Theory", I suppose).
Is 4k the new 64k?
Not really. Maybe modern 4ks surpassed the average 64k, but still 4ks are runner-ups compared to a jaw-dropping 64k of 2017 or previous years. And probably they will always be.
P.S.: oh well, I didn't notice but 10 years have passed from this post here.
Seems like I "already" have the task to write the second chapter of 4k history (2007-2017).
Stay tuned for more.